CSCI5127W: Embodied Computing: Design & Prototyping

3 CreditsWriting Intensive

In this course, you will learn and apply the principles of embodied computing to human-centered challenges. Through a semester-long team project, you will learn and demonstrate mastery of human-centered embodied computing through two phases: (1) investigating human needs and current embodied practices and (2) rapidly prototyping and iterating embodied computing solutions. One of the ways you will demonstrate this mastery is through the collaborative creation of a written document and project capstone video describing your process and prototype.

View on University Catalog

All Instructors

A Average (3.886)Most Common: A (78%)

This total also includes data from semesters with unknown instructors.

73 students
WFDCBA
  • 5.68

    /6

    Recommend
  • 5.68

    /6

    Effort
  • 5.58

    /6

    Understanding
  • 5.44

    /6

    Interesting
  • 5.58

    /6

    Activities


      Contribute on our Github

      Gopher Grades is maintained by Social Coding with data from Summer 2017 to Summer 2025 provided by the University in response to a public records request

      Not affiliated with the University of Minnesota

      Privacy Policy